San Francisco Bay Guardian -- Arse Elektronika brings new meaning to 'grab my joystick'
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Eric Cuadra's great video summary of Arse Elektronika 2012 for the San Francisco Bay Guardian. Posted by johannes, Wednesday, October 24, 2012 ( General ) Fucking polygons, fucking pixels: On procedural representations of sex
Paolo Pedercini of Molleindustria on procedural representations of sex in videogames. Arse Elektronika (not to be confused with the similarly sounding, slightly more established new media art festival in Linz) is the most important conference investigating the intersection of sex and technology. The past six editions revolved around themes like porn as innovation driver, sexuality in science fiction or body enhancements. This year the emphasis was on games and the three day festival included performances, workshops, and an eclectic mix of lectures: from the challenges of simulating sexual intercourse in Nordic LARPs to the dating strategies among volunteers in disaster zones, from the physics of vibrators and sex machines to the auto-ethnography of masturbation… ![]() SummaryLink Posted by johannes, Wednesday, October 17, 2012 ( General ) KillScreen Magazine: "Stories about orcs and rape": the man behind Arse Elektronika A chat with Johannes Grenzfurthner, the brainiest pervert of them all.Link Posted by johannes, Friday, October 12, 2012 ( General ) KillScreen: "At Arse Elektronika, the world's biggest gaming and sex conference" Sex games, (and games about sex, and sexual devices with gameplay elements, and so on), certainly have a ways to go before they become "mainstream" in any real way, if they ever do at all. Perhaps that's a large part of the appeal – attendi ng Arse Elektronika – particularly the opening ceremony - felt like an introduction to gaming's most truly subversive and "underground" space, a sort of heady, sex-positive mirror universe to the goings on of say, PAX. These folks are innovating the medium – one dirty little demo at a time.Link Posted by johannes, Thursday, October 04, 2012 ( General ) Arse Elektronika 2012 / Schedule! Tickets! Fellow nerdverts!
We were finally able to publish this year's schedule and all the information about talks, performances and games! Hooray! ![]()
Yours, Posted by johannes, Wednesday, September 05, 2012 ( General ) Arse Elektronika 2012 / Call for Submissions: '4PLAY: Gamifuckation and Its Discontents'
Arse Elektronika 2012
4PLAY: Gamifuckation and Its Discontents
![]() Gaming, like sex, is a human cultural practice of apparent frivolity. Yet both afford surprisingly deep levels of analysis. How might models of critical gameplay inspire deeper critical reflection on issues of sex, and vice-versa?
What is the history of sexual games, particularly in the pre-digital era? What were the fairground and peepshow precursors in titillation? What was the design history of the “love tester” machine?
Deadline: July 1, 2012 Please send submissions to office AT monochrom.at Posted by johannes, Monday, May 21, 2012 ( General ) Arse Elektronika @ Sexual Cultures Conference, Brunel University Johannes Grenzfurthner (head of Arse Elektronika) will give a presentation at the "Sexual Cultures Conference". This conference, co-hosted by the Onscenity Research and the School of Arts and the School of Social Sciences at Brunel University, will take place on April 20-22 at Brunel Univesrsity, London, UK. Link Posted by johannes, Wednesday, April 18, 2012 ( General ) NEURAL reviews Arse Elektronika Anthology "Of Intercourse and Intracourse" The wonderful tech-art magazine NEURAL (issue 40) printed a review of Arse Elektronika anthology #3: "Of Intercourse and Intracourse" (published by RE/Search and monochrom). Enjoy! ![]() (Click to enlarge) Posted by johannes, Friday, February 03, 2012 ( General ) Arse Elektronika vs. Singularity Summit? Dan Massey of Venus Plus X sent us a very interesting article he wrote.
I thought you might enjoy my recent socialist-capitalist fusion blog "comparing and contrasting" Arse Elektronika and Singularity Summit. Can us wild futurists ever work together? Will the rich invest in erototech?Link Posted by johannes, Saturday, November 05, 2011 ( General ) Arse Elektronika: Come for science! VenusPlusX attended Arse Elektronika 2011.
The presentations were extremely wide-ranging, and showed the creativity possible as a new age of sexual freedom emerges. Each one incrementally stretched the group or "hive" mind in real time. Here is the link. And there have been many other write-ups and comments, we can't link all of them here, but feel free to google. Posted by johannes, Tuesday, October 18, 2011 ( General ) Arse Elektronika 2011 is over... but the discourse goes on! It was a great pleasure to meet all of you at Arse Elektronika 2011. And all our inspiring discussions should not stop. So please subscribe to our open mailing list and keep the thoughts flowing! Cheers! Posted by johannes, Sunday, October 09, 2011 ( General ) Screwing the System at Arse Elektronika 2011 Great write-up by Kitty Stryker.
As much as I consider myself a geek, I am pretty isolated generally from the geeky 'verse. A lot of my friends are certainly dorky/nerdy/geeky, in a multitude of ways, but we're usually meeting at altsex or Burner spaces, not hacker ones! I guess I'm a little intimidated by the techspeak, which I'm not a native speaker of.Link Posted by johannes, Tuesday, October 04, 2011 ( General ) San Francisco Bay Guardian on Arse Elektronika 2011 The event raises tough issues like whether having the lifestyle that allows one to enjoy kink is a luxury, class struggle among perverts, and the fossil footprint of a technologically-assisted orgasm. There will be talks and workshops, inventions and performance – go to question the meanings of desire.Link Posted by johannes, Thursday, September 29, 2011 ( General ) QUEST recommends Arse Elektronika 2011 On the heels of Folsom Street Fair, Arse Elektronika, an annual conference on sex, technology and culture arrives in San Francisco from September 29-October 2.Link Posted by johannes, Tuesday, September 27, 2011 ( General ) Arse Elektronika 2011: Reminder! Costumes! Socialist Sex Superhero!
Our grand opening gala (Thursday, September 29, 2011 @ Chez Poulet) has a special costume theme! ![]() Onward! Posted by johannes, Monday, September 26, 2011 ( General ) Arse Elektronika 2011: SCREW THE SYSTEM / Schedule updated Brainy pervs! Please check out the new workshop topics and times. (Workshops will be held October 2, 2011 @ Noisebridge) Posted by johannes, Saturday, September 17, 2011 ( General ) |
![]() Arse Elektronika‘s Terabyte Gloryholes: Wikipedia: entry Facebook: main group, event 2009, event 2010, event 2011, event 2012 Twitter: 2009, 2010 (Hong Kong), 2010 (SF), 2011 (SF), 2012 (SF) Flickr pools: 2007, 2008, 2009, 2010 (Hong Kong) 2010 (San Francisco) ASCII: discuss mailing list Arse Elektronika is being supported by: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Arse Elektronika 2012. September 27-30 in San Francisco, USA. monochrom's Conference on sex, technology, games, and culture. Gaming, like sex, is a human cultural practice of apparent frivolity. Yet both afford surprisingly deep levels of analysis. How might models of critical gameplay inspire deeper critical reflection on issues of sex, and vice-versa? What is the history of sexual games, particularly in the pre-digital era? What were the fairground and peepshow precursors in titillation? What was the design history of the “love tester” machine? Why are game metaphors so prevalent in narratives of sexual conquest, and how did popular games in history influence the thinking of contemporary lovers? What can we learn about Roman gaming culture from Ovid's Ars Amatoria? What determines the many definitions of "cheating" in each of those contexts? How do the procedural rhetorics of modern game design encourage objectification of women? How might contemplative gaming teach us to free ourselves from the tyranny of the climax? How does the concept of the 'magic circle' in games coincide with safe spaces for sexual exploration? How do players act out transgressions of sex and gender expectations within the relatively safer spaces of games? What can we learn about social scripts and expectations from looking at society through a ludological lens? What is the relationship of sex and games to the recent 'non-human turn' in arts, science, and philosophy? How might games engender empathy and understanding towards the non-human? What is the technological equivalent of Alan Moore's plant-sex issue of Swamp Thing? Could a game help you contemplate how a mantis fucks, or what it feels like for a fern to spore? Beyond the simple human-to-human interfaces of the now-almost-quaint developments of sex machines and teledildonic, how might game design interact with biometrics and haptic feedback to create entirely new techno-sexual situations? Game-based learning and medical rehabilitation has been used in the past for stroke victims and the disabled to re-learn their bodies; how might those same techniques allow further bodily exploration towards positive pleasure? How much might BDSM simulators borrow from virtual pet trainers? How is predicament bondage like game design, and what can the two learn from one another? If we are headed towards the 'gamepocalypse' envisioned by Jesse Schell, how might that affect our sex lives and our sexualities? Is sex in danger of gamification? If so, how can we stop it? |

















